3D Environment Artist • Montreal, QC, Canada

[ gallery / resume / alexk604@gmail.com ]


Captain America: Super Soldier (XBOX 360, PS3)
Released: July 19, 2011
Developer: Next Level Games
Role: Environment Artist

I was responsible for creating art for entire levels from grey block and concepts. Most of the zones were done in a team and assets were shared between the artists. Initially, each artist created their own textures until a dedicated texture artist joined during production.

*Note: These screenshots were taken during beta and may not fully reflect the final shipped product


HANGER

I was the sole artist on this zone and created approximately 90% of the art in the screenshots












CHAPEL

I was the sole artist on this zone and created approximately 90% of the art in the screenshots








WEST WARD

I was a contributing artist on this zone and created approximately 90% of the art in the screenshots










LABS

I was a contributing artist on this zone and created approximately 70% of the art in the screenshots










CELL BLOCK

I was a contributing artist on this zone and created approximately 70% of the art in the screenshots










THERMAL PLANT

I was a contributing artist on this zone and created approximately 30% of the art in the screenshots. Mostly structural related such as walls, platforms, beams, trims and floors